Sunday, May 26, 2013

Pixel Kingdom Game Review & Walkthrough Guide

Pixel Kingdom
Pixel Kingdom Logo

Play Online: Pixel Kingdom
Developer: Sean Young
Genre: Strategy

Game Review
Kingdoms will always be in peril and brave heroes will always be needed. In Pixel Kingdom, it's no different; You must command an elite army to head-on approaching hordes in a three linear lane defense across infinite levels. Yes, infinite levels! Getting excited already? ^^

Pixel Kingdom is an easy defense game to pick up. At every level, players have a window of various units they can select from and lanes to produce them in. However summoning a unit is not so simple, they're all "paid by" a mana pool system that fills up over time, which can also be upgraded to regenerate faster by using more mana. The main objective is to intercept with your units and defeat them to eventually destroy their castle. The various hordes of evil contain monsters both big and small. Some can knock the heroes back, some weave in and out of lanes, and still others can slow a hero’s movement. Killing any of those gains you some hard earned gold which can be used to unlock items, gears and stronger units.

Pixel Kingdom shines is in the variety to keep you occupied. There are tons of units, items, and gears to customize on and it features multiple environments with 50+ unique enemy units including a rare and powerful dragon. I actually spend lots of time trying to unlock everything; From warriors to monks to vikings, Elvish Bow to Fire Sword and more. There is a sense of accomplishment in unlocking and I also love experimenting on building my best army.

Sadly in my opinion, the flash game has a lot of room to improve. One immediate suggestion is to increase the difficulty and balance the drop rate; After reaching a certain level, it gets slightly grindy because the amount of gold dropped doesn't seem to scale up enough. My next suggestion will be on the ability to play some sort of multiplayer or versus mode! I think add a ton of replayability into the game which I think is great. All in all, Pixel Kingdom is an awesome time waster that will have you inexplicably coming back for more. Very addictive, indeed!

Pixel Kingdom Guide
List of Guild in Pixel Kingdom
Warrior - With moderate Hp, Attack, and Speed, warriors can be deployed in almost any situation!
Archer - Archers excel at dealing tons of damage before an enemy even touches them.
Rogue - Rogues lack in HP but make up for it with Speed and Attack Speed.
Wizard - Wizards used ranged magic to defeat fores. Their fireballs explode on impact which is useful when enemies are close to each other.
Knight - Knights can soak up a ton of damage, and also have a chance to knock back enemies on hit.
Cleric - Heals the unity directly in front in the same lane.
Monk - Utility unity with strong knockback. Useful for stalling enemy units.
Berserker - High Attack and summons lightning on hit to deal damage in the surrounding area.
Paladin - High HP. Paladins heal themselves on hit!
Necromancer - Summons Skeleton units to do all of the fighting!
Ninja - Ranged unites that throws shurikens in multiple directions.
Dragoon - Similar to the Warrior, but with the highest speed in the game.
Champion - Extremely high Atk and HP. Their energy slash rips through the lane.
Gladiator - Similar to the Knight but greatly favors Attack over HP.
Pirate - drops bombs while advancing in a lane. Useful for area damage.
Druid - Uses ranged nature magic that passes through enemies and can Knockback
Engineer - Tap him to build a Turret!
Bard - Units who pass by a Bard will gain double speed and x.15 Attack!
Viking - Tap the Viking to shout! All enemies in the lane will be stunned.

List of Gears in Pixel Kingdom
Mithril Shield - Warriors now wield Mithril Shields, granting them bonus Health.
Bandit Boots - Rogues will now cost only 7 Mana.
Elvish Bow - Archers will now deal more damage with Elvish Bows.
Ice Bolt - Wizards conjure an Ice Bolt to slow enemies.
Fire Sword - Knights now use their Fire Swords to deal more damage!
Holy Scepter - Clerics can now heal for much more.
Black Belt - Monks now have Black Belts, allowing them to Knock enemies back further.
Dragon Axes - Berserkers now dual wield Dragon Axes, granting them bonus attack.
Lightbringer - Paladins now have a chance to summon a beam of light, dealing damage in the entire lane.
Demon Scythe - Necromancers can now summon Chaos Demons
Teleport Ninjutsu - Tap/Click on Ninjas to teleport them!
Dragon Lance - Dragoons now wield Dragon lances, granting them bonus Attack.

List of Items in Pixel Kingdom
Health Boost - Boost Health by 5 for next level.
Mana Boost - Boost starting Mana by 10 for next level.
Damage Boost - Boost Attack of all unitys by 10% for the next level.
Summon Dragon - Increase the chance of encountering a Dragon
Speed Boost - Boost the Speed of all units for next level by 10%
Regen Boost - Boost starting Mana Regen by 5% for the next level.

List of Spellbook Codes in Pixel Kingdom
1500 Gold - Water Thunder Thunder Thunder Water
5000 Gold and 5 Gems - Thunder Thunder Thunder Thunder Water
7500 Gold and 10 Gems - Fire Thunder Thunder Thunder Water
300,000 Gold & 150 Gems - Water Thunder Water Water Fire Water Fire
5000 Gold - Fire Water Water Fire Fire
Dragoon Unit - Fire Fire Fire Thunder Fire
Undead Army - Thunder Fire Fire Fire Fire (can be deactivated)

Pixel Kingdom Walkthrough
Building Dragoon or Warrior and Druid
I love upgrading all my gems on especially on Dragoon or Warrior. They are very cheap to summon (only cost 5 mana each) and can be abuse by spamming, once you upgraded your mana pool twice. After earning enough gold to unlock druid, basically you are unstoppable. The druid uses ranged nature magic that passes through enemies and can knockback enemies. They is no way you will lose a single point in any kind of situation. :)

Building only Rogue
Rogue is slightly weak in HP but the attack speed is very high. If you upgrade all your gems on this guy... He can be the next spammable hero because of the item, Bandit Boots. With the item equipped, Rouge will only cost only 7 Mana to produce. Slightly higher mana to summon than Warrior and Dragoon but better damage per second.

Thursday, May 23, 2013

... :D Game Review

... :D
D Logo

Play Online: ... :D
Developer: Lorgh
Genre: Action, Puzzle

Game Review
I am not trying to be funny here but, "... :D" is the title of a flash game I am going to review today. Yes indeed! By far, one of the most disturbing and annoying game titles I have ever reviewed. Just to keep things simple and not ANSI Emoticons everywhere, I will just call it, Smiley! :D

This might be very familiar to you if you ever tried playing The World's Hardest Game, however with slight variations. Obviously, this is way easier with only 24 levels. The game itself is quite simple as it just consists of a few pixel boxes and colors. The best way to describe the game is you're basically control a white pixel box in a closed level avoiding other pixel boxes. The main idea is about you reaching the green blinking pixel safely to advance the next level.

Smiley display a very pixelated minimalist theme and the whole idea/concept got a lot of potential in my opinion. Sadly, it was kind of short and a lot of the levels are too easy. I was about to get serious fun and it just ended with a seemingly acceptable outro. I demand for more challenging puzzles please. Another idea is perhaps, adding Colorblind mode by redesigning the colors a few degrees apart? In my opinion, I think people will rage quit before even trying... :D

Sunday, May 19, 2013

House of Wolves Game Review & Walkthrough Guide

House of Wolves
House of Wolves Logo

Play Online: House of Wolves
Developer: Louissi
Genre: Strategy, Adventure

Game Review
I have been busying with my schoolwork. Thank goodness, I finally have the time to rest in a lovely Sunday night and do a thorough review on House of Wolves, developed by Louissi. I'm particularly excited to do a review on this because House of Wolves is a lite web-based Real Time-Strategy (RTS) flash game such as Age of Empires and Starcraft but, it is on a side scrolling 2D plane. Very refreshing!

In every RTS game, you always start off with a fundamental unit usually called as settlers or builders. Their role is to harvest trees, hunt down animals for food and explore the map to mine resources such as iron and stones. Once you collect enough materials, you can expand your kingdom by building pig and chicken farms to maintain your food source reliably. Then, raise an army by building barracks, archery stands, wizard towers, etc to seek vengeance on Lord Vilereck for taking control of the crown.

I'm surprised at the considerable amount of options and control in House of Wolves. You start kind of in the middle of the 2D plane and to the right is the evil lord and to the left... Please don't go. There are some things best undisturbed in the wild. Some very evil things. Nonetheless, they will still find you trouble by attacking the villages periodically. You really need to attack on both fronts which takes some time and effort to first raise essentially two armies and then manage both. Yes, micromanaging is the word to describe.

House of Wolves is really a gem. Even working with only a single dimension, the game manages to provide challenge and remain interesting throughout. I hope to see more implementations like a market where you would be able to sell your excess resources in return for other materials or demolish your own troops/buildings. This could really broaden a considerable amount of strategy and controls. Perfect ten for me! First run through will probably take you around 40 mins, but it's worth it!

House of Wolves Guide
List of Buildings in House of Wolves
Hut - Recruit Settlers and gather resources
Chicken Farm - Generates chickens for food
Pig Farm - Generates pigs for food
Barracks - Train the best swordmen in the realm
Archery - Train the finest Archers
Black Smith - Upgrade your troops here
Wizard Tower - Recruit Wizards that will help you in battle
Watch Tower - Mounted with an archer, this tower is great to keep an area safe.
Tower - Mounted with two archers, this tower is much more durable and damaging.
Fortress - Recruit Knights and Catapults

List of Units in House of Wolves
Settler - Settlers are the hearth of your people. Use them to gether resources and build structures.
HP + 40, Attack + 6
Spearman - Peasants with spears. Good for a small fight. Weak against arrows.
HP + 50, Attack + 10
Swordman - Stronger and better equiped than the spearman. Very effective in melee combat.
HP + 120, Attack + 20
Archer - Can attack form a distance, but very weak in melee. Support unit.
HP + 25, Attack + 4
Mounted Swordman - Mounted on a horse, the swordmen is faster and can last longer in battle. 50% chance of 2nd life.
HP + 175, Attack + 30
Wizard - Support unit, will heal teammates around him. Extremely vulnerable in combat.
HP + 60, Attack + 8
Knight - Knights are the best soldiers we got. They are steady and effective.
HP + 155, Attack + 25
Mounted Knight - Oncre mounted on his warhorse, the mounted knight is almost unstoppable. 50% chance of 2nd life. Special charge attack.
HP + 200, Attack + 35
Catapult - Slow and steady it goes, but once in position, it unleashes hell. Just make sure to protect it well.
HP + 30, Attack + 75

List of Upgrades in House of Wolves
Sharp Spears - Spearmen damage + 2 / 5
Sharp Arrow Tips - Archers damage + 1 / 3
Sharp Swords - Swordmen damage + 5 / 12
Boiled leather - Infantry HP + 10 / 20 %
Stiff Bows - Archers range + 10 / 20 %
Siegecraft - Catapult range + 25 %
Fine Horseshoes - Horse speed + 20 %
Glory - Mounted Knight Mana + 25 %
Spell Mastery - Wizard Mana + 15 %

House of Wolves Walkthrough
Standard Rush
Normally, I will always start building huts at every rock/iron/gold mine you find. Pop out three more settlers to mine collect the all kind of materials. You should have roughly 33% of your population at any time taken up by settlers or maybe a little less. Keep a contingent of soldiers guarding the eastern (right) border at all times. This force may be required to increase in size as the difficulty increases. It should probably take up around 10-20% of your population to be effective.

The remaining portion of your population should be directed first at clearing the western (left) portion of the map, then the eastern (right) portion. Use whatever types of soldiers are most effective at defeating particular types of enemies you encounter. When a mine is depleted, direct the settlers who have been working it to either farm pigs or harvesting lumber. About half of your non-mining settlers should be in a mob, going from tree to tree chopping. Simply direct them to chop as you go along, and eventually they will be picked up by the mob that develops.

FOOD! If you don't have enough of it, you won't be able to keep your two armies at maximum strength. You should have about one pig farm for every two huts you have, and each pig farm should be worked by two settlers. Deer are unreliable and chicken farming is too slow. Next is don't be afraid to place new military buildings closer to your new frontiers. They're not particularly expensive once you've established a good woodcutting enterprise, and they are very useful in keeping reinforcements up to date. However, the Blacksmith only needs to be built once.

Lastly, support your armies with towers. Only build stone towers when you're in serious trouble, though. Stone is more effectively used in mobile troops, and does not replenish itself, whereas wood is renewable.

Speed Rush
Speed Rush is slightly straightforward. You are only to win the game by using only settlers! Yup. The first 25 settlers should mainly focus on gathering materials especially wood and food. The rest of the settlers should be clearing camps and destroying castle & tower. Remember to build huts at fallen campsites and towers, this is an easy way to replace dead settlers and harvest precious resources like stones.

With enough materials, rush for Black Smith and Sharp Arrow Tips immediately. You will notice your settlers will have a slight increase in overall damage. From here onward, they can clear the eastern (right) portion of the map with your both eyes closed. You're are basically unstoppable with a large unit of weak settlers. ^^

Friday, May 17, 2013

Ghostly Me Game Review

Ghostly Me
Ghostly Me Logo

Play Online: Ghostly Me
Developer: PPLLAAYY Games
Genre: Action, Platform

Game Review
This is one of the most beautiful games I have played this week and I applaud the game for the simple creativity. Ghostly Me is a simple action platformer by Ppllaayy Games, the creator of Nuclear Plant series. See, you are a small and innocent-looking ghost in a huge world of the abstract. A very abstract environment, even your shadow is always gliding behind you.

Follow him to investigate the incredible hypnotic world. On the every level, you are supposed to find a mysterious portal somewhere, which will then take you to the next level. Falling into the vividly colored water or touching any formations made of rotating little squares, you die. They are always placed in your way but you have a trick up your sleeve and that's to "slow down time" effect, which lasts as long as you hold down the single keystroke. Dodge any incoming projectiles and form a white pixel trail behind you. You can use the white pixel trail to your advantage and remove any colored pixel formations just by intercepting them deliberately. This may sound a little tricky but you will get it after playing it.

In my conclusion, I find this flash game pretty, simple and playable. The feeling of "abstraction" was done well with both graphics and monologues. Gameplay wise... I personally don't care about my score after failing badly at some levels; I think a lot will feel the same way too because my final score was -1173. Pretty fun action platformer all in all. ^^

Sunday, May 12, 2013

Giants and Dwarves TD Game Review & Walkthrough Guide

Giants and Dwarves TD
Giants and Dwarves TD Logo

Play Online: Giants and Dwarves TD
Developer: Labu Games
Genre: Upgrades, Defense

Game Review
Do you still tower defense genre flash games? *raise hands* I still do! I enjoy tower defense games for one reason, addictive. They have grown and evolved alongside preexisting types, from shooters to strategy games. In my opinion, they are one of the fastest growing genre in recent years. Giants and Dwarves TD is a different kind from the regular tower defense you used to play.

Giants and Dwarves TD is a Tower Defense game with a twist. I'm surprised at the ideas and concept that is brought into the game. It totally gave me a whole new experience. That idea was to introduce heroes that you can command your champion and cast powerful spells to destroy the invaders. I personally thinks and admit it's very cool to be controlling a defender. You always feel like you're actively participating in a battle instead of, waiting for your tower to clear then hit the next wave button. Maybe on the other hand, its because I love playing Multiplayer Online Battle Arena (MOBA) games too. I am kind of bias here. :)

The next interesting feature is the giants that attack alongside regular enemy minions. These huge monsters can pack a punch and you will need to concentrate all your firepower to get them down quite, oftentimes all the little imps and goblins would run through and destroy your castle. Thankfully, you can set target priority for each tower. So far, there four main units of towers in the game; swordsmen, archers, mages and cannons. As you upgrade, the tower grows in height and add more units. It's fairly typical but still highly relevant for such games.

Giants and Dwarves TD is a fun tower defense game with lovely graphics and all the traits that make TD games this addictive to play especially watching my defenders climbing up the Golem. My only request is to speed up the game half the time faster; The animation is dragging the game for too long... To end off, Giants and Dwarves TD is easily one of my favorite tower defense flash game. I'm looking forward to see more!

Giants and Dwarves TD Guide
List of Minions in Giants and Dwarves TD
Barbarian
Barbarians are famous for their appetite for war, and infamous for their lack of personal and table manners.
Health: Weak, Attack: Weak, Speed: Medium, Damage to Castle: 1
Takes 100% melee damage, Takes 100% arrow damage, Takes 100% magic damage, Takes 100% cannon damage

Hyena
Be warned! This is the second generation of circus hyenas. They can fetch and do acrobatics and even count to five.
Health: Weak, Attack: Weak, Speed: Fast,Damage to Castle: 1
Takes 100% melee damage, Takes 100% arrow damage, Takes 100% magic damage, Takes 100% cannon damage

Barbarian King
Barbarian King is product of a democratic process. Anyone could nominate himself for the throne and his supporters would vote for him. Others could nominate themselves and they will fight to their death.
Health: Weak, Attack: Weak, Speed: Medium, Damage to Castle: 1
Takes 100% melee damage, Takes 100% arrow damage, Takes 100% magic damage, Takes 100% cannon damage

Goblin Warrior
The club wielding, bare chested chap can only drink through a straw because of his big nose.
Health: Weak, Attack: Weak, Speed: Medium, Damage to Castle: 1
Takes 100% melee damage, Takes 100% arrow damage, Takes 100% magic damage, Takes 100% cannon damage

Orc
Lacking in the brain department, orcs communicate with grunts and growls. Conversations often ends in a deadly brawl due to misunderstanding a hurr for a durr (which is a very offensive word).
Health: Medium, Attack: Weak, Speed: Medium, Damage to Castle: 1
Takes 100% melee damage, Takes 100% arrow damage, Takes 100% magic damage, Takes 100% cannon damage

Ghost
Cursed souls that scare people in cemeteries when they're not attacking castles and villages. Ghosts can only be killed with magic and have a chance to kill enemy instantly.
Health: Weak, Attack: Weak, Speed: Slow, Damage to Castle: 1
Takes 0% melee damage, Takes 0% arrow damage, Takes 100% magic damage, Takes 0% cannon damage

Weeant
They are as big as trees, so one can only wonder who was the genius that came up with the name Weeant a.k.a 'Weed Giant'.
Health: Weak, Attack: Weak, Speed: Medium, Damage to Castle: 1
Takes 100% melee damage, Takes 100% arrow damage, Takes 100% magic damage, Takes 100% cannon damage

Parathief
Parathieves are members of a brotherhood of thieves that was founded by a tailor leading a double life as a thief. the tailor later invented parachute because of his obsession with bed sheets, and the rest of history.
Health: Weak, Attack: Weak, Speed: Medium, Damage to Castle: 1
Takes 100% melee damage, Takes 100% arrow damage, Takes 100% magic damage, Takes 100% cannon damage

Orc Warchief
Orc Warchief is the biggest, strongest, fiercest and not necessarily the smartest of the orcs.
Health: Medium, Attack: Medium, Speed: Medium, Damage to Castle: 1
Takes 100% melee damage, Takes 100% arrow damage, Takes 100% magic damage, Takes 100% cannon damage

Parathief Captian
The brotherhood of parathieves maintains a strict code of secrecy. They always combine stealth and disguises in their operations. It is unclear though, why they choose to wear bright red cape and hood.
Health: Strong, Attack: Medium, Speed: Medium, Damage to Castle: 1
Takes 100% melee damage, Takes 100% arrow damage, Takes 100% magic damage, Takes 100% cannon damage

Imp
Imps have become widely known for their attention seeking ways from oral tale 'Diary of an Impish Imp'. Only Archers and mages can attack flying enemies.
Health: Weak, Attack: Weak, Speed: Medium, Damage to Castle: 1
Takes 100% melee damage, Takes 100% arrow damage, Takes 100% magic damage, Takes 100% cannon damage

Goblin Archer
Nobody would have thought that they would make great archers. It appears that their big nose is a real advantage when it comes to aiming bows.
Health: Medium, Attack: Weak, Speed: Medium, Damage to Castle: 1
Takes 100% melee damage, Takes 100% arrow damage, Takes 100% magic damage, Takes 100% cannon damage

Dark Wizard
It's hard being a dark wizard, on one hand, feared for his deadly spells. On the other hand, not being taken seriously for his pointy hat. Dark wizard can teleport for a short distance.
Health: Strong, Attack: Medium, Speed: Medium, Damage to Castle: 1
Takes 100% melee damage, Takes 100% arrow damage, Takes 100% magic damage, Takes 100% cannon damage

Cannon Bros
This duo is inseparable through ups and downs, war and peace, life and death. The only thing missing is a ring to make it official.
Health: Strong, Attack: Powerful, Speed: Medium, Damage to Castle: 1
Takes 100% melee damage, Takes 100% arrow damage, Takes 100% magic damage, Takes 100% cannon damage

Necromancer
Necromancers summon the dead to fight for them. people fear and despise them, especially the activists promoting ethical treatment of the deceased.
Health: Medium, Attack: Weak, Speed: Medium, Damage to Castle: 1
Takes 100% melee damage, Takes 100% arrow damage, Takes 100% magic damage, Takes 100% cannon damage

Skeleton Knight
Mighty undead warrior that have no dear, except for dogs. He hates them. Skeleton knight is strong against cannon and arrow, but weak against magic.
Health: Weak, Attack: Weak, Speed: Medium, Damage to Castle: 1
Takes 200% melee damage, Takes 100% arrow damage, Takes 50% magic damage, Takes 200% cannon damage

Doppelganger
With the ability to form a perfect copy of a person, Doppelganger is the real master of imitation, even better than a certain other nation.
Health: Medium, Attack: Medium, Speed: Slow, Damage to Castle: 1
Takes 100% melee damage, Takes 100% arrow damage, Takes 100% magic damage, Takes 100% cannon damage

Skeleton King
During his lift, Skeleton King led the genocide of dwarves, now he leads the genocide of dogs. Despite all the atrocities, he's actually a vegetarian and this that meat is overrated.
Health: Strong, Attack: Medium, Speed: Medium, Damage to Castle: 1
Takes 200% melee damage, Takes 100% arrow damage, Takes 50% magic damage, Takes 200% cannon damage

Flying Fish
Not only this is literally a fish out of water, it's airborne!
Health: Weak, Attack: Weak, Speed: Medium, Damage to Castle: 1
Takes 100% melee damage, Takes 100% arrow damage, Takes 100% magic damage, Takes 100% cannon damage

Sailfin
Dangerous when alive but delicious if cooked with spices and lemon.
Health: Weak, Attack: Weak, Speed: Medium, Damage to Castle: 1
Takes 100% melee damage, Takes 100% arrow damage, Takes 100% magic damage, Takes 100% cannon damage

Centaur
Centaur is a symbol of masculinity and a subject of fantasy popularized by the folklore 'Fifty shades of fur'.
Health: Medium, Attack: Powerful, Speed: Medium, Damage to Castle: 1
Takes 70% melee damage, Takes 100% arrow damage, Takes 100% magic damage, Takes 100% cannon damage

Minotaur
Part man, part bull, Minotaurs find themselves stranded between two worlds. Look down on by men and generally ignored by bulls.
Health: Weak, Attack: Weak, Speed: Fast, Damage to Castle: 1
Takes 100% melee damage, Takes 100% arrow damage, Takes 100% magic damage, Takes 100% cannon damage

Minotaur Warlord
Minotaurs can only obtain the titl 'Warlord' after passing an arduous test: building an intricate maze without getting lost in it.
Health: Strong, Attack: Medium, Speed: Medium, Damage to Castle: 1
Takes 100% melee damage, Takes 100% arrow damage, Takes 100% magic damage, Takes 100% cannon damage

List of Giants in Giants and Dwarves TD
Golem
Wizards create golems to be their muscle man: tall, bulky, and not so bright. At least they're not blond, handsome, and bullyish.
Health: Strong, Attack: Powerful, Speed: Slow, Damage to Castle: 10
Takes 100% melee damage, Takes 100% arrow damage, Takes 0% magic damage, Takes 200% cannon damage

Treant
Treant loathed human for they have long cut down his kind and make them into firewood, chairs and toothpicks.
Health: Strong, Attack: Powerful, Speed: Slow, Damage to Castle: 10
Takes 70% melee damage, Takes 100% arrow damage, Takes 100% magic damage, Takes 100% cannon damage

Trojan Horse
The famous horse of Troy that holds a surprise everybody should have known by now.
Health: Strong, Attack: Powerful, Speed: Slow, Damage to Castle: 10
Takes 100% melee damage, Takes 100% arrow damage, Takes 100% magic damage, Takes 100% cannon damage

Mammoth
A big, wooly and exceptionally powerful creature. Some of them migrate here after the unfortunate incident involving avalanche, squirrel and an acorn
Health: Strong, Attack: Powerful, Speed: Slow, Damage to Castle: 10
Takes 100% melee damage, Takes 100% arrow damage, Takes 100% magic damage, Takes 100% cannon damage

Dragon
Dragons love barbecue. That's why barbecue parties have been banned across the kingdom. They like their meat well cooked and they could spend up to an hour flaming it.
Health: Strong, Attack: Powerful, Speed: Slow, Damage to Castle: 10
Takes 100% melee damage, Takes 100% arrow damage, Takes 100% magic damage, Takes 100% cannon damage

Tortoise
A giant tortoise that have become grumpy, because of an irresponsible soul building a castle on top of its shell, thinking it would be nice to have a mobile castle.
Health: Strong, Attack: Powerful, Speed: Slow, Damage to Castle: 10
Takes 100% melee damage, Takes 100% arrow damage, Takes 100% magic damage, Takes 100% cannon damage

Flying Castle
Long ago, a villain dreamed of flying his castle. He flied it with magic, but it was exhausting. Then, he tried steam engine, and it was inefficient. So, he decided to conquer the world to find a solution.
Health: Strong, Attack: Powerful, Speed: Slow, Damage to Castle: 20
Takes 100% melee damage, Takes 100% arrow damage, Takes 100% magic damage, Takes 100% cannon damage

List of Upgrades in Giants and Dwarves TD
Swordsman
Upgrade #1: Increases swordsmen's HP by 15%
Upgrade #2: Reduce swordsmen's respawn time by 15%
Upgrade #3: Increase swordsmen's attack damage by 20%
Upgrade #4: 5pts/second health regeneration for swordsmen
Upgrade #5: Increase swordsmen's attack speed by 20%

Archer
Upgrade #1: Increase archers' attack damage by 15%
Upgrade #2: Reduce the cost of build and upgrade archer towers by 10%
Upgrade #3: Increases archers' attack range by 20%
Upgrade #4: Increase archers' attack speed by 20%
Upgrade #5: Increase archers' attack damage by 25%

Mage
Upgrade #1: Reduce the cost to build and upgrade the mage tower by 10%
Upgrade #2: Increase mages' attack damage by 15%
Upgrade #3: Increase mages' attack range by 10%
Upgrade #4: Increase mages' attack speed by 20%
Upgrade #5: Increase mages' attacking damage by 25%

Cannon
Upgrade #1: Increase cannons' attack speed by 15%
Upgrade #2: Increase cannons' attack damage by 15%
Upgrade #3: Reduce the cost to build and upgrade canon towers by 10%
Upgrade #4: Increase cannon towers' range by 10%
Upgrade #5: Increase cannons' attack damage by 25%

General
Upgrade #1: Increase wind length by 20%
Upgrade #2: Reduce meteor cooldown by 20%
Upgrade #3: Bonus 10% gold for each kill
Upgrade #4: Increase berserk duration by 20%
Upgrade #5: Increase meteor damage by 400%

Hero
Health: Upgrade HP to 800 / 1100 / 1500 / 2000 / 2700
Attack: Upgrade Attack to 66 / 90 / 135 / 180 / 220
Speed: Upgrade Speed to 57 / 62 / 67 / 72 / 77
Leadership: 10 / 14 / 18 / 22 / 26 / 30 % increase to nearby allies' attack speed.
Skill: Unlock ability stun. Damage 50 / 70 / 100 / 140 / 190

Recommended Build for Giants and Dwarves TD
1. Max Attack
2. Upgrade Health to 1500
3. Max Speed
4. General Upgrade #1
5. General Upgrade #2
6. General Upgrade #3
7. Cannon Upgrade #1
8. Cannon Upgrade #2
9. Cannon Upgrade #3
10. Cannon Upgrade #4
11. Cannon Upgrade #5
12. Mage Upgrade #1
13. Mage Upgrade #2
14. Mage Upgrade #3
15. Mage Upgrade #4
16. Mage Upgrade #5
17. Swordsman Upgrade #1
18. Swordsman Upgrade #2
19. Swordsman Upgrade #3
20. Swordsman Upgrade #4
21. Swordsman Upgrade #5
22. General Upgrade #4
23. Max Health
24. Max Leadership
25. Max Skill
26. General Upgrade #5
27. Archer Upgrade #1
28. Archer Upgrade #2
29. Archer Upgrade #3
30. Archer Upgrade #4
31. Archer Upgrade #5

Guidelines for Giants and Dwarves TD
Analyze the map design before you start building towers. Enemies may come from several directions and it is usually a good idea to start building towers at locations that can hit enemies no matter where they come from. General thumb of rule, I love building Cannon tower in every first slot, then every second slot and each end of any path line followed by Swordsman tower. The rest will mostly be Mage towers. Upgrade the towers one by one and never bother about building Archer towers!

Be reminded that you get extra money if you start waves early. This can be very useful during the beginning as it may help you build additional towers, however I won't advice you hit the early wave button when you are fighting a giant. This is optional but you can actually order towers to attack specific kinds of enemies. For instance only enemies with the lowest hitpoints or the target that is weakest against the tower's attacks. This is very important and helpful in the later levels, especially between 10 to 14. Lastly, Berserk temporarily increases unit attack speed for a short period of time. Abuse this skill on giants, they'll hate it.

Pro Tip: Don't underestimate the power of the Hero. Micro him and he can take down giants on his own.

>> Download Giants and Dwarves TD Level Guide Now!

Saturday, May 11, 2013

Aqua Boy Game Review

Aqua Boy
Aqua Boy Logo

Play Online: Aqua Boy
Developer: Duncan Fenn
Genre: Adventure, Shooter

Game Review
I have just finished up this flash game called Aqua Boy and I'm in love with this game. For one reason, the game is based on Metroidvania adventure genre. Basically, it is a side-scrolling, exploratory, action-adventure gameplay, power-ups, and a map that is filled in automatically as the player progresses through the game. I haven't reviewed something quite like that yet, so let's begin!

In the game, Aqua Boy is an intrepid underwater adventurer. Scouring the uncharted depths for mysterious, long-forgotten artifacts. Unfortunately, his latest mission has gone drastically wrong after being sabotaged by your monkey sidekick and he also hid your equipment. Embarking on an epic adventure to stop the simian's evil plans, as you retrieve your scattered gear back. A decent plot to get you started. As you progress, you will upgrade your weapons and acquiring new powerups (such as shield, bomb, time stopper, key and teleportation device) that open up previously inaccessible areas.

Sadly, Aqua Boy is on the easy side for games of this genre. You can plow through from beginning to end with few deaths. With 90% completion in normal difficulties, I felt that it was too easy. The only time was close to die was in the first 5 minutes when I was testing how things worked and what was hostile. The enemies including the bosses barely put up a fight and generally have the same attack pattern; Once you figure it out, you can easily dodge or counter them. The drop rate is high too, you could even tank tons of damage just to heal fully afterwards with little cost.

I loved how the game is structured and presented overall. The player must rely on their own sense of exploration to discover new areas and goals within the game. It really can keep you busy for a good bit while keeping you actively engaged. For those of you getting lost, the flashing pixel on the mini map indicate unexplored areas. Lastly, the voice acting deserves a mention. The voice acting is amongst some of the best I've ever heard.

Saturday, May 4, 2013

This Is Not A Minimalist Game Review & Walkthrough Guide

This is not a minimalist game
This Is Not A Minimalist Logo

Play Online: This is not a minimalist game
Developer: Storm Alligator
Genre: Story, Adventure

Game Review
I'm not totally sure the title works for me but yeah, don't get confused by the game title. This flash game is called "This is not a minimalist game" and it is tagged under "minimalism". I guessed you already figured out this game is made from scratch in 48 hours for the Ludum Dare #26. The previous post was another well designed entry for the competition, called XYZ. Continue reading if you don't know where to start!

In the game, you are a mighty warrior who spends his life doing quests for various NPC in a medieval fantasy setting. You start off with 99 evil wizard heads killstreak and looking for the last one to complete your quest. Lucky for you, there is one at the corner. All you wanted to do was to chop off his head but he cast a curse; downgrades your colored world into something much simpler. A world where there is no more colors, no more details. Even the way people talk has changed, only the essential words are left. Solve the challenges and get the world back the way it was.

There is no way this is a not a minimalist game. The idea behind is pretty deep when the character freaked out about the three-dimensional object when he acted so nonchalant about the square people freaking out about colors and things with no angles. It caught me thinking beyond fourth dimension, and then fifth, and then sixth... You know what? My mind can't even process it. This entire game is kind of about the human ability to understand what is less than their knowledge, yet they are unable to understand what is more than what their brain accepts.

Superb but could have been longer though. Things weren't nearly detailed enough yet. This needed more colors, content, perhaps creatures too. Another game with so much potential! Should definitely consider creating a more refined version. I think everyone would love it! By the way, this is "not" a minimalist game review. ^^

This Is Not A Minimalist Game Guide
Walkthrough to This Is Not A Minimalist Game
1) Talk to the wizards and kill one of them. The wizard will curse you and after a few moments the world will change.
2) Go right on the white plains and talk to the rectangle. Take the square quest. Ask him where the squares are, insist and he will give you the map.
3) Once you have the map, open it with “1″, and then hit “2″. You go to the quarry and unlock another location (City – “3″).
4) Pick up the 5 squares on the quarry.
5) Go back to the NPC. Talk to him until he drops two red squares. Jump on them. It will make the floor red. Talk to the NPC until he explodes.
6) Go to the City (“3″), go right, talk to the NPC. He will give you another location on the map.
7) Go to the quarry. Pick up a square.
8) Go to “signs”. Take the “this is not a square sign”. Drop a square. Drop the sign on top of it. It will generate a circle and clouds.
9) Go back talk to the NPC in the City (“3″). He will give you another location “Strange Stuff” “5″.
10) Go to “Strange Stuff”. Find the 3. Jump on it, it will make trees.
11) Go back talk to the NPC in the City (“3″) until he has nothing left to say.
12) Go to the quarry (“2″). Jump on a blue circle and on a yellow circle, it will add colors.
13) Go back talk to the NPC in the City (“3″) until he has nothing left to say.
14) Go back to “1″. Go right until you find a fruit that is different from the others. Wait next to it until you can pick it up. Pick it up, then wait, it will generate details.
15) Go back talk to the NPC in the City (“3″). He will send you to the mirror (“6″).
16) Go to the quarry (“2″) to pick a red square, a blue circle and a yellow circle. Make sure you have the strange fruit, if not, go back take one in location “1″.
17) Go to the mirror (“6″). Go right until you see your reflexion. Drop the red square, the blue circle, the yellow circle and the strange fruit. It will give you back your original appearance. Wait, you will be teleported to where you came from.
18) Go down talk to the NPC. When the NPC drops a cube, jump on it.