Play Online: Farm of Souls
Developer: Siveran
Genre: Simulation, Upgrades
Game Review
Farm of Souls is in actual point the strangest game I have come across. This game is like a broken pencil, pointless... Yet I've been playing it for hours, it is certainly addictive in its ways. May I say that figuring out the game is the fun part! You will know for those who played the game. ^^
I see Farm of Souls as a simulation where you hit space to create people. They will begin to construct a stash and towns using the resources laying about in the field. People cannot pick up the heavier resources such as stone, iron, silver, gold until they’re higher levels. Nothing will last forever, people die. They will give you souls on their death, based on their happiness. As long as you make people die the happiest deaths, you will harvest the most souls. You then can use these souls to either make more people or upgrade them. Sounds interesting right?
This game actually took me a while to get the hang of, quite honestly. When I first began playing, I had absolutely no idea what I was doing. Especially the class tree, I was extremely confused about that. After a few comment reads, in-game days, and random button clicking later, I began to understand and things picked up the pace. Once you understand how it works, it immediately turns into a great idle game! The progress of civilization to a nice little village, to a town, then a medieval city and lastly skyscrapers everywhere.
There's nothing more satisfying than allowing all of your people to die, then holding space to re-spawn the maximum amount and having a ton of souls left over for upgrades. I find it a little adorable how the churches have a letter K on them, for Kongregate. It was a really nice little touch. Absolutely love the concept. Keep going! You have my support.
Farm of Souls Guide
List of upgrades in Farm of Souls
Speed - Worker speed.
Life - Worker longevity, 1.5 seconds per point.
Sight - Range to spot resources, 1/4 tile per point.
Land - Tiles of land owned. Can't be sold.
List of Characters in Farm of Souls
Basic Person - 1x anything. Lv1
Scavenger - 1x anything. Lv 2
Farmer - 2x dirt and wood. Lv 6
Logger - 4x wood. Lv10
Miner - 1x all but wood and dirt. Resource upgraded. Lv4
Prospector - 2x stone and iron. Lv8
Smith - 3x iron. Lv12
Servant - 1x iron, silver, gold. Lv4
Investor - 1x rion, silver, gold. Resource upgraded. Lv7
Royal - 3x gold. Lv14
Peasant - 2x dirt, wood, clay. Lv3
Worker - 2x anything but silver, gold. Lv7
Engineer - 2x anything. Lv11
Scholar - 1x all but dirt. Lv5
Mage - 1x anything. Resource upgraded. Lv10
Wizard - 2x anything. Resource upgraded. Lv15
List of Buildings in Farm of Souls
Refinement
1.Well - Makes resources worth 1% more.
2.Outhouse - Makes resources worth 2% more.
3.Store - Makes resources worth 3% more.
4.Skyscraper - Make resources worth 5% more.
Enrichment
1.Ditch - Slightly increases resources spawn rate.
2.Canal - Increases resource spawn rate.
3.Mill - Greatly increases resource spawn rate.
4.Mine - Hugely increases resource spawn rate.
Supply
1.Crops - Raises population limit by 5.
2.Orchard - Raises population limit by 10.
3.Farm - Raises population limit by 15.
4.Tree of Life - Raises population limit by 25.
Stash
1.Stash - Build simple things.
2.Crate - Builds basic buildings.
3.Storage - Builds most buildings.
4.Warehouse - Build everything.
Housing
1.Cottage - Spawns 1 person every in-game day.
2.House - Spawns 2 person every in-game day.
3.Large House - Spawns 3 person every in-game day.
4.Apartment - Spawns 5 people every in-game day.
Education
1.Stone Tablet - Cause people to class-up slightly more often.
2.Library - Causes people to class-up a little more often.
3.School - Causes people to class-up more often.
4.University - Cause people to class-up a lot more often.
Recreation
1.Garden - People stop here to take a long break. +1 xp/5seconds
2.Park - People stop here to take a medium break. +1 xp/3seconds
3.Zoo - People stop here to take a medium break. +1 xp/2seconds
4.Theatre - People stop here to take a very short break. +1 xp/second
Religion
1.Statue - +1 soul per 100 levels.
2.Church - +2 soul per 100 levels.
3.Temple - +3 soul per 100 levels.
4.Cathredal - +5 souls per l00 levels.
List of Achievements in Farm of Souls
Dirt Farmer - Gather 100 dirt. Unlocks Scavenger.
Got Wood? - Gather 100 wood. Unlocks Farmer.
Why Are We Gathering This, Again? - Gather 1000 dirt. Unlocks Lumberjack.
The Clay Is Alive - Gather 100 Clay. Unlock Miner.
Gorgon - Gather 100 stone. Unlocks Prospector.
Iron Will - Gather 1,000 iron. Unlock Blacksmith.
It's Siveran not Silveran - Gather 100 silver. Unlocks Servant.
All You Touched Turned Into Gold - Gather 100 gold. Unlock Investor.
Ooh, Shiny - Gather 1000 combined silver and gold. Unlock Royal.
I Can't Eat This - Gather one resource. Unlocks Peasant.
No Rest For Our Souls - Harvest 100 souls. Unlocks Worker.
Epic - Get a person to level 20. Unlocks Engineer.
Upgraded - Have 100 combined stats. Unlocks Scholar.
Forkbomb - Have 100 people at one time. Unlocks Apprentice.
Grim Keeper - Store 10,000 souls at once. Unlocks Wizard.
Why Would You Do This - Play for one in-game week. Unlocks Zoo.
The Moon Didn't Move - Play for one in-game month. Unlocks Theatre.
Dirty Hands - Gather 2,500 dirt. Unlocks Mill.
Size Enhancement - Have 100 land. Unlocks Mine.
Soul Farmer - Harvest 10,000 souls. Unlock Temple.
Dying Has a Burning Sensation - 10,000 souls burned on stats. Unlocks Cathedral.
Electrum - Gather 100 combined gold and silver. Unlock Store.
All the Better to See You With - 100 sight. Unlocks Skyscraper.
Paper - Gather 1,000 wood. Unlocks School.
Technology - Build 100 buildings. Unlocks University.
Phoenix - Reincarnate 1,000 people. Unlocks Large House.
Idle Game - 1,000 people spawned from houses. Unlock Apartment.
Gotta Build Em All - Build 20 buildings. Unlocks Farm.
Limit Breaker - 100 Speed. Unlocks Life Tree.
Rome Wasn't Built in a Day - Build 10 buildings. Unlocks Storage.
Metropolis - Build 50 buildings. Unlocks Warehouse.
Solution to Farm of Souls
First of all, Place your workers until you are at population max. Wait for them work and die. Now max cap the people and this time spend the left over souls on upgrades you think are appropriate. It's hard to decide which upgrade you should up. So this is going to be a simple and brief guide on choosing your upgrades.
If people are wandering in the middle, give them more sight. If the game is going slow for you, upgrade speed. And yes, life up is not really a good thing in the early phase but highly useful in the later part. The odd flowers and trees make resources spawn much faster, and are automatically built when your guys build up enough resources. It'll make more sense when the other buildings are put in. They'll make a small town but won't venture out and become happy until you upgrade their sight. Sight does not suck for an upgrade, don't be fooled.
By the time somewhere between 450 and 500 life, the buildings start spawning people faster than they die. At around 350 speed, you can see your people running at the speed of light. If you come to this point, you can stop adding life and speed. Your game basically went auto pilot itself. You can now concentrate and focus on other upgrades especially land.
Pro Tip: An easy way to make souls is to place as many people as you can near resources.
Paladin - Divine powers make the paladin an effective warrior against undead.
Abilities
Holy Strike: Attacks deal more damage to undead enemies.
+ 25 / 50 / 75 / 100 % damage vs. undead
Crusader Strike: Chance to recharge weapon with divine energy after killing undead.
+ 12.5 / 25 / 37.5 / 50 % damage to the next attack 25 / 50 / 75 / 100% chance
Resurrection: Return to life after the first death.
10 / 20 / 30 / 40 % of initial death
Paladin Manual: Paladin manual for dummies.
+ 0 / 25 / 50 / 75 HP, + 0 / 1 / 2 / 3 Attack, + 0 / 5 / 10 / 20 Initiative, + 0 / 1 / 2 / 3 Crit Chance
Vampire - The vampire uses the power of darkness to weaken and drain the life force from his enemies.
Ablities
Blood Drain: Attacks against non-undead enemies have a chance to restore health.
Heals 2 / 4/ 6 / 8 HP 4 / 8 / 10 / 12 % chance
Undead simpathy: Attacks against non-undead have a chance to reduce the target's attack power, but attack against undead sometimes deal less damage.
+ 10 / 20 / 30 / 40% damage modifier 4 / 8 / 12 / 16 % chance
Bat Rush: Each turn, a swarm of bats may damage all visible enemies.
8 / 16 / 24 / 32 % of enemy HP 1.5 / 3 / 4.5 / 6 % chance
Vampire Manual: The book "Why vampires hate twilight"
+ 0 / 10 / 20 / 30 HP, + 0 / 1 / 2 / 3 Attack, + 0 / 3.3 / 6.6 / 10 Initiative, + 0 / 2 / 4 / 6 Crit Chance
Brewer - The dwarf brewer is a true beer expert. He is also the only man in the world who knows how to make jelly out of slime.
Ablities
Spell Salvager: When converting spells scroll to health, more health is gained and there is a small chance to gain attack power.
5 / 10 / 15 / 20 % health bonus 4 / 8 / 12 / 16 % chance for attack bonus
Hangover: Attack have a 5 / 10 / 15 / 20 % chance to stun the target for 3 turns.
Beerinface: Attacks have small chance to deal extra damage based on the dwarf's health.
25 / 50 / 75 / 100 % of health becomes attack power 1.5 / 3 / 4.5 / 6 % chance
Brewer Manual: To beer or not to beer.
+ 0 / 35 / 70 / 105 HP, + 0 / 0.3 / 0.6 / 1 Attack, + 0 / 3.3 / 6.6 / 10 Initiative, + 0 / 1 / 2 /3 Crit Chance
Assassin - Fast and deadly assassin is a dangerously enemy.
Ablities
Dodger: A chance to dodge enemy attack.
4 / 8 / 12 / 16 % dodge chance
Double Strike: 3 / 6 / 9 / 12 % chance to hit enemy twice.
Dirty Punch: Cause damage to newly discovered enemies without hit back. Chance to stun target for 1 move.
+ 5 / 10 / 15 / 20 % of enemy HP 25 / 50 / 75 / 100 % chance to stun victim
Assasin Manual: How to kill and get away with it.
+ 0 / 10 / 20 / 30 HP, + 0 / 0.3 / 0.6 / 1 Attack, + 0 / 5 / 10 / 15 Initiative, + 0 / 2.5 / 5 / 7.5 Crit Chance
List of Spell Scrolls in Dungelot
Fireball - Damages one enemy.
Polymorph - Turns the target into a sheep. Reduces health and attack by 50%.
Move enemy - Teleports enemy on random opened cell.
Ice Prison - Freeze the target for 3 turns.
First Strike - Guaranteed next first strike for 3 attacks.
Power - Next attack will deal 50% more damage.
Curse - Victim attack rate reduced by X points. Attack rate value can't be lower than 1 points.
Poison - Victim lose X HP per move.
Lightning - Curses the target to be struck by lightning, dealing damage to it and all already opened enemies.
List of Artifacts in Dungelot
Spikes - Spikes cause damage to newly discovered enemies without hit back.
Magic Compass - Points on the level key.
Treasure Map - Shows hidden treasures.
Wooden Shield - X% chance to block enemy attack.
Lantern - Shows all traps on level.
Lucky Coin - Sell it.
Ring Of Health - Restores X of health each level.
Agility Rune - Increase initiative by X%.
Furious Rune - Increase critical hit by X%.
Resurrection Stone - Player Returned to life after death.
Short Sword - Add X points to hero attack.
Chest Armor - Reduce X point monster attack on hero. Enemy attack rate can't be smaller than 1 point.
Angel Boots - Teleports you on the next level.
Cloak Of Invisibility - Make hero invisible. Monsters don't block neighbour cells.
Note: X is a value.
List of Monsters in Dungelot
Skeleton - A generic undead minion. They're easy targets for paladins.
Bat - These little guys are everywhere. They're not very strong, so they shouldn't give you much trouble.
Goblin Grunt - A common, nameless minion of the goblin horde. Watch out, sometimes he'll attack twice before you hit.
Slime - A Persistent little bugger. When his health drops to zero the first time, he'll come back with half his original attack and life.
Demon Pig - The demon pig hates birds. Explodes upon death. You'll take damage if you finish it off with a physical attack. Oink, BOOM!
Goblin Axe Thrower - As soon as you enter a dungeon, any goblin axe throwers will appear and start attacking you with every move you make. Take'em out with spells, or make your way quick to them.
Ghost - An ethereal being that lingers in this world. YOu may have a tough time landing physical attacks on him.
Meatman - Magic scrolls have no effect on meatman. Hope you have some decent strength.
Zombie - Another undead mob. His attacks can weaken heroes, reducing their attack power for three turns.
Rogue - A mysterious sneak. When you run into him. He'll strike immediately, so watch where you step.
Skeleton Mage - Like goblin axe thrower, skeleton mages appear when you enter a dungeon in which they lurk. They have ranged attacks, and can even heal themselves and allies, making them his priority targets.
Zombie Cow - An undead bovine who probably died from mad cow disease. When half of his life is gone, he'll go into a frenzy making his attacks stronger.
Stone Golem - A granite sentinel. As long as one of these is visible, any damage that would be dealt to other foes is dealt to this instead.
Black Knight - A warrior of shadows. His armor reduces physical damage by half.
Goblin King - He's large and in charge, so don't hold anything back. He's shout increase monster's attack power.