Thursday, February 12, 2015

Mad Burger 3 Walkthrough Guide

Mad Burger 3
Mad Burger 3 Logo

Play Online: Mad Burger 3
Developer: Deqaf Studio
Genre: Upgrades, Launch

Mad Burger 3 Guide
List of Upgrades in Mad Burger 3
Upgrades
Perky Kick - Increase the chef's kicking power! May the force be with you.
Cost: 150 / 350 / 900 / 1600 / 3000
Spring Ability - Burger loses less speed when bouncing! Almost a dream, is not it?
Cost: 100 / 500 / 1500 / 3000 / 6500
Crazy Sauces - Increase the amount of sauces!
Cost: 400 / 1000 / 2500 / 5800 / 9500
Magnet - Attract all the things? Why not!
Cost: 300 / 900 / 1800 / 4000 / 8000
Horseshoe - Want a bit of luck during the flight? Gold, only gold please.
Cost: 200 / 800 / 1400 / 2500 / 4000
Thrift - Increase the amount of total income! Cha-ching!
Cost: 300 / 1000 / 2000 / 3000 / 4000
Revolver - Shoot him! Increases the chance of finding a revolver.
Cost: 1000 / 1800 / 2500 / 3700 / 5000
Gangster Hat - You are invincible! True! Increases the chance of finding a hat!
Cost: 900 / 1500 / 2800 / 3500 / 4700
Vulture - May your burger take flight! Increases the chance of finding a vulture!
Cost: 2000 / 3200 / 4500 / 6500 / 8000
Bandolier - Touchdown and a blast! Increases the chance of finding a bandolier!
Cost: 1000 / 2500 / 3200 / 5000 / 7500
Sheriff Star - Divine acceleration. Try it. Increases the chance of find a star!
Cost: 1400 / 3800 / 6000 / 8000 / 9500
Bombs - It's a blast! Increases the chance of finding a bomb!
Cost: 1500 / 3000 / 4000 / 6000 / 7500

Stuffings
Salad - Gives +7 to speed-up.
Cost: 300
Cheese - Gives +15 to speed-up.
Cost: 800
Tomato - Gives +18 to speed-up.
Cost: 1200
Cucumber - Gives +10 to speed-up.
Cost: 500
Pepper - Gives +5 to max speed.
Cost: 650
Mushrooms - Gives +30 to speed-up.
Cost: 2500
Onion - Gives +5 to max speed.
Cost: 250
Tabasco - Gives +12 to max speed.
Cost: 2500
Ketchup - Gives +20 to speed-up.
Cost: 2300
Mustard - Gives +9 to max speed.
Cost: 1600
Wasabi - Gives +11 to max speed.
Cost: 2000
Chili - Gives +10 to max speed. Give skill, crazy chili in each launch!
Cost: 6000

Recommended Build for Mad Burger 3
Upgrades
1. Thrift
2. Horseshoe
3. Magnet
4. Spring Ability
5. Perky Kick
6. Crazy Sauces
7. Sheriff Star
8. Bombs
9. Vulture
10. Bandolier
11. Revolver
12. Gangster Hat
13. Repeat! :)

Stuffings
1. Onion
2. Salad
3. Cucumber
4. Pepper
5. Cheese
6. Tomatio
7. Mustard
8. Wasabi
9. Ketchup
10. Mushrooms
11. Tabasco
12. Chili

Building Burger
Tabasco -> Chili -> Salad -> Patty -> Pepper Shaker -> Ketchup -> Cheese -> Mayo -> Tomato -> Cucumber -> Mushrooms -> Mustard -> Onion -> Pepper -> Wasabi

Mad Burger 3 Walkthrough
The best in Mad Burger 3 is you get to build a better burger, yet the worst is actually building the burger itself. Here is the burger cooking order: Tobasco, Chilli, Lettuce, Meat Patty, Pepper, Ketchup, Cheese, Mayonaise, Tomato, Gherkins, Mushrooms, Mustard, Onions, Red Peppers and Wasabi. When you're making the burger, place it close to the middle and wait and line it up with the line on the saloon doors. You'll get around 90% every drop when you get used to it. Also, pay close attention to where the "center" of the bottles are when you pour. If you mess up, press the refresh button in the top left to redo without fully making the burger. I also discover during mid-game. The best way to make money is to ride the bottom of the screen (not bouncing, hovering with short bursts of sauce) and mow people down. You get $30 per hit.

Pro-Tip: Want to make the perfect burger? No movement, no problem. Right click and then double click where you think the middle should be.

Thursday, February 5, 2015

Mad Burger 2 Walkthrough Guide

Mad Burger 2
Mad Burger 2 Logo

Play Online: Mad Burger 2
Developer: Deqaf Studio
Genre: Upgrades, Launch

Mad Burger 2 Guide
List of Upgrades in Mad Burger 2
Upgrades
The Attractive - Increase the radius of collecting objects.
Cost: 100 / 300 / 1200 / 2400 / 4000
Brutal Shoes - Adds strength for each strike.
Cost: 100 / 200 / 400 / 1000 / 2000
Slapstick - Increase the acceleration for each flight.
Cost: 50 / 300 / 1000 / 2000 / 4000
Clown - Get good acceleration for a flight.
Cost: 200 / 400 / 1000 / 2500 / 4000
Tornado - Increase the acceleration by dint of the sauce.
Cost: 100 / 400 / 1500

Bonus
Gift Burger - Burger does not lose speed.
Cost: 1000 / 2000 / 3000
Champagne - Increase the chance of catching a champagne
Cost: 1200 / 2200 / 3300
Rocket - Tremendous acceleration!
Cost: 1300 / 2500 / 3500
Mandarin - Increase the number of ammo.
Cost: 2000 / 2600 / 3800
Santa's Reindeer - Increase the chance of catching a reindeer.
Cost: 3000 / 3000 / 4000

Stuffing
Add Stuffing - Increase the maximum speed.
Cost: 200 / 600 / 1500 / 2000 / 2500 / 3000

Recommended Build for Mad Burger 2
1. The Attractive
2. Tornado
3. Brutal Shoes
4. Slapstick
5. Rocket
6. Champagne
7. Santa's Reindeer
8. Mandarin
9. Add Stuffing
10. Gift Burger
11. Clown
12. Repeat! :)

Mad Burger 2 Walkthrough
Mad Burger 2 is very similar to Mad Burger, it gets progressively easier each round as you start to purchase more and more upgrades. I use almost the same technique as the previous to win the game; basically, keep your burger low to the ground. A lot of the powerups give you more speed, but I'm spending most of my time near the campers. I feel like it's a lot harder to get vertical this time round, especially since the launch is also pretty low. The clowns sometimes they barely help at all, while other times they are "okay". The challenge is there, even after I had bought all of the upgrades, I still had to rely way too much on luck to reach the end. However, I believe you guys can make it pretty easily with this guide. :D

Monday, January 26, 2015

Pre-Civilization: Bronze Age Walkthrough Guide

Pre-Civilization: Bronze Age
Pre-Civilization Bronze Age Logo

Play Online: Pre-Civilization: Bronze Age
Developer: Mikhail Vasilyev & Andrew Schmitt
Genre: Simulation, Strategy

Bloody Night Guide
List of Upgrades in Pre-Civilization: Bronze Age
6000 - 4000 Years B.C.
Primitive Farming
Description: Unlocks the occupation farming. 15 People grow 2 food each.
Requirements: Nothing.

Primitive Animal Breeding
Description: Unlocks the occupation animal breeding. 2 People procure 3 food each.
Requirements: 1 Research Point, Primitive Farming.

Cattle
Description: Animal breeding + 5 max. + 0.5 Food to animal breeding per worker. Unlocks the building of the Corral.
Requirements: 1 Research Point, Primitive Animal Breeding.

Cultivation
Description: Farming + 30 max. + 0.3 Food per worker.
Requirements: 1 Research Point, Primitive Farming.

Mudbrick Construction
Description: Population limit + 10 max. Unlocks the building of the Mudbrick structures.
Requirements: 1 Research Point.

Advanced Stone Tools
Description: Unlocks the occupation production. 2 People produce 4 production each.
Requirements: 1 Research Point.

Mining
Description: Production + 5 max. + 1 Production point per worker.
Requirements: 1 Research Point, Advance Stone Tools.

Advanced Stone Weapons
Description: Strength + 30%. Unlocks the building of the Barracks.
Requirements: 1 Research Point, Advanced Stone Tools.

Mysticism
Description: Unlocks the occupation worshipping. 2 People produce 4 culture points each.
Requirements: 1 Research Point.

4000 - 3000 Years B.C.
Boat
Description: Unlocks the occupation fishing. 10 People procure 6 food each. Unlocks the building of the Wharf.
Requirements: 1 Research Point, 4000 B.C.

Oar
Description: Fishing + 20 max. + 1 Food per worker.
Requirements: 1 Research Point, 4000 B.C. and Boat.

Veterinary Medicine
Description: Animal breeding + 30 max. + 0.3 Food to animal breeding per worker.
Requirements: 1 Research Point, 4000 B.C. and Cattle.

Irrigation
Description: Farming + 500 max. + 0.2 Food per worker.
Requirements: 1 Research Point, 4000 B.C. and Cultivation.

Bread
Description: + 0.5 Food per worker. Population limit + 200 max.
Requirements: 1 Research Point, 4000 B.C. and Cultivation.

Trade
Description: + 20% to culture and production growth. Unlocks the building of the Marketplace.
Requirements: 1 Research Point, 4000 B.C. and Bread.

Stonebrick Construction
Description: Population limit + 1000 max.
Requirements: 1 Research Point, 4000 B.C., Mudbrick Construction and Mining.

Copper Working
Description: Production + 70 max. + 1 Production point per worker.
Requirements: 1 Research Point, 4000 B.C. and Mining.

Metallurgy
Description: Production + 100 max. Unlocks the building of the Smithy.
Requirements: 1 Research Point, 4000 B.C. and Copper Working.

Copper Weapons
Description: Strength + 50%.
Requirements: 1 Research Point, 4000 B.C., Copper Working and Advanced Stone Weapons.

Polytheism
Description: Worshipping + 50 Max. + 1 Culture point per worshipper. Unlocks the building of the Temple.
Requirements: 1 Research Point, 4000 B.C. and Mysticism

3000 - 2000 Years B.C.
Sail
Description: Fishing + 100 max. + 1 Food per worker.
Requirements: 1 Research Point, 3000 B.C. and Oar.

Selective Breeding
Description: Animal Breeding + 1000 max. + 1 Food per worker.
Requirements: 1 Research Point, 3000 B.C. and Veterinary Medicine.

Plough
Description: Farming + 5000 max. + 0.3 Food per worker. Unlocks the building of the Granary
Requirements: 1 Research Point, 3000 B.C. and Irrigation.

Currency
Description: + 20% to culture and production growth.
Requirements: 1 Research Point, 3000 B.C. and Trade.

Writing
Description: + 20% culture. Unlocks the building of the Library.
Requirements: 1 Research Point, 3000 B.C. and Trade.

Code of Law
Description: Population limit + 8000 max.
Requirements: 1 Research Point, 3000 B.C. and Writing

City Planning
Description: Population limit + 20000 max. Unlocks the building of the Walls.
Requirements: 1 Research Point, 3000 B.C. and Code of Law

Megastructure
Description: Unlocks the building of the Wonder of the World and the possibility to win the game.
Requirements: 1 Research Point, 3000 B.C., Stonebrick Construction and Code of Law.

Bronze Working
Description: Production + 1000 max. + 1 Production point per worker. Unlocks the building of the Mine.
Requirements: 1 Research Point, 3000 B.C. and Metallurgy.

Bronze Weapons
Description: Strength + 60%.
Requirements: 1 Research Point, 3000 B.C., Bronze Working and Copper Weapons.

Riding
Description: Strength + 100%.
Requirements: 1 Research Point, 3000 B.C. and Copper Weapons.

Monotheism
Description: Worshipping + 1000 max. + 1 Culture per worshipper.
Requirements: 1 Research Point, 3000 B.C. and Polytheism

List of Buildings in Pre-Civilization: Bronze Age
Mudbrick Houses
Description: Population + 100 max.
Requirements: Technology: Mudbrick Construction, Production Points: 80.

Barracks
Description: Strength + 100%
Requirements: Technology: Advanced Stone Weapons, Production Points: 400.

Corral
Description: Animal breeding + 20 max. + 1 Food to animal breeding per working.
Requirements: Technology: Cattle, Production Points: 1.0K.

Wharf
Description: Fishing +100 max. + 1.5 Food per fishing.
Requirements: Technology: Boat, Production Points: 5.0K.

Temple
Description: Worshipping + 100 max. + 2 Culture per worshipper.
Requirements: Technology: Polytheism, Production Points: 9.0K.

Smithy
Description: Production + 500 max. + 2 Production point per worker.
Requirements: Technology: Metallurgy, Production Points: 23K.

Marketplace
Description: + 20% to Culture and production growth.
Requirements: Technology: Trade, Production Points: 40K.

Library
Description: Culture + 50%.
Requirements: Technology: Writing, Production Points: 150K.

Granary
Description: Farming + 30000 max. + 0.7 Food to farming per worker.
Requirements: Technology: Plough, Production Points: 400K.

Mine
Description: Production + 8000 max. + 1 Production point per worker.
Requirements: Technology: Bronze Working, Production Points: 700K.

Walls
Description: Strength + 600%.
Requirements: Technology: City Planning, Production Points: 1.0M.

Wonder of the World
Description: Victory
Requirements: Technology: Megastructures, Production Points: 2.5M.

Pre-Civilization: Bronze Age Walkthrough
Notes
- You can ignore risk for at least most of the first age which means have no guards if you have population space, growth is much more important.
- When someone attack you, the color decides what you should do. If it is Green, choose that option. Red is low odds of success. Yellow is half way. Enemy Army Strength; If it is green and you choose to fight and get 10% bonus to Strength. Enemy Leader Cunning; If it is green and you choose to cheat. There is no bonus or loss most of the time. Lastly, choose Flee if both are red and you can't afford to lose people.
- At the start you actually want to be attacked. That way you get to fight and get the +10% strength from battle experience over and over while you're still in the first age. That added strength lets you keep people off guard duty in the later ages so winning becomes much easier.
- Cheat dumb enemies when you can, as it results in no loss, which is quite precious in the later dynasty.
- Despite the above tip, its actually pretty safe to have risk up to around 25-35%.
- The strength of your guards has nothing to do with neither the stats of enemies, nor your odds of winning a fight against enemies.
- Don't bother getting fishing. I'm not sure if it gets better than farming for a per worker rate, but you can grow fast enough without fishing. However especially useful until after you've beaten the game.
- Other than that, victory rides heavily on luck, so one of the only ways to get victory is keep trying and hope for better luck.

Strategy
The first tech you should get is the Primitive Animal Breeding. After some experimentation, focusing exclusively on animal farming seems to work best. I suggest you best is to gnore the fishing and farming routes. Farming is only useful when you need to earn extra food and to unlock the pyramid upgrade & the city planning upgrade. While fishing gives the most food per person, focusing on it gives you a slow start, and its max workers increases too slowly.

The next most important thing to population growth is cultural growth for technology, but you don't unlock the Monotheism, so you'll have to make due with getting Mudbrick Construction next for a higher population cap. Continue to focus on breeding, put all your man onto animal breeding. Build Mudbrick houses as soon as possible. Once you going to hit around 4000 years B.C., unlock Advance Stone Tools and Mining quickly! This will allow you have a smooth transition to the next dynasty, becuase you will need Brickstone Construction to increase your population. Wisely investing your points into Bread and Trade whenever you can.

Trade adds 20% to culture and production growth and the ability to build marketplace. Marketplace also add another 20% to culture and production growth which is absolutely helping because you will soon going to focus on production growth. Starting production early can be the difference between victory and failure, but do not overdo it. By the time you reach the final age, you have enough population to start mega-focusing on production. Switch your massive population into production and whip out the pyramid in a matter of turns.

Pre-Civilization: Bronze Age Walkthrough

Friday, January 23, 2015

How To Be a Gamer: Securing Your Accounts

Securing Your Accounts
The reality is that, on the whole, security for gamers and gaming isn’t all that different than best practices for normal online, social networking activities. You need to maintain strong passwords and be careful about the where you place your information.

Like anyone else online, gamers are the victims of data breaches, account takeovers, and various social engineering and phishing scams, but they also have the added anxiety of protecting game-specific characters and profiles, which can be occasionally wiped out by bugs, external applications and other malicious actions. Gamers should be very careful about people who claim to be moderators or enforcers asking for login credentials and claiming that an account has had complaints filed against it and is being locked out. Finally gamers should be skeptical of anyone or thing offering free prizes or credits that are often the parts of a larger scam.

GOOD SECURITY PRACTICES
CHOOSE A SECURE PASSWORD!
- Your password should not contain words from any dictionary; this includes words spelled backwards. Dictionaries are often used to generate a list of possible passwords from common words and terms.
- Use a combination of letters, numbers, special characters, spaces and capitalization but keep in mind that their distribution is also very important. For example, "qwerty123" is not very secure, but "t0n1htXp3c1al" is extremely difficult to guess.
- The longer the password, the less the chances that someone may be able to guess it. We recommend that you create a password that uses as many characters as possible.
- Many programs can detect common number/letter replacements (e.g. 5 for an S, 3 for an E, 1 for an I etc.) so try and avoid these when creating your password. Also try to avoid using keyboard sequences (e.g. 1234, qwert, zxasqw, asdasd, etc.) as these are commonly used to create passwords and are therefore often used by “Brute Force” programs.
- We recommend that you do not use your account name or summoner name in your password, as if it is followed by numbers, special characters or other words it will make it easier to guess. Finally try to use a unique password that is different from any of your other passwords (email account, social media websites, online bank account, other online game accounts, etc).

KEEP YOUR ANTIVIRUS SOFTWARE ACTIVE AND UPDATED!
- Antivirus software helps you fight against viruses and other malicious third party programs (i.e. key-loggers and Trojans).
- Computer viruses are software programs that are deliberately designed to interfere with computer operation; record, corrupt, or delete data; or spread themselves to other computers and throughout the Internet.
- You must update your antivirus software regularly, to help prevent the most current viruses. You can set up most types of antivirus software to update automatically.
- Protection from spam. Spam is incredibly annoying when you're bombarded with emails and ads that you have no interest in whatsoever. What many people do not realize is that if you're bombarded with spam that seems to come from nowhere every time you log in, that spam is most likely the result of a virus stored on your computer.
- Live your Antivirus software run 24/7.

UNCHECK REMEMBER PASSWORD AND CLEAR DATA
- Turn off the checkbox "Remember Me" when accessing a game or websites. When using a shared computer, anyone who has access to the same desktop session also will be able to automatically log in using your credentials.
- There is also risk that if somebody can steal a browser cookie, they can gain access to the site. And even that depends on what is being checked.
- Clear your data and wipe out all cookies and caches every time, you end your gaming session. This will protect your account to the fullest.

BAD SECURITY PRACTICES
DO NOT SHARE YOUR ACCOUNT INFORMATION!
- You should not share your account with anyone, not even a friend or a family member.
- Some players might try to con you to believe they are the moderator of the game, and start asking for your account username and password. Absolutely do not give them! A moderator have no rights to ask the players for their account information.
- Account trading should be avoided as you will have no way to reverse the transaction if the deal goes bad. Also, since the original account owner will have knowledge of creation details, it is possible that they might even be able to recover the account via Player Support! Do not be tempted by dubious offers.

Sunday, January 11, 2015

Mini Commando Game Review & Video Walkthrough

Mini Commando
Mini Commando Logo

Play Online: Mini Commando
Developer: BeGamer & FastGames
Genre: Puzzle, Education

Game Review
Mini Commando, is in the same style as Soldier Diary I've once reviewed. The gameplay wise is excellent as it makes the style of point and click adventure games exciting. Normally, I play point and click adventure games and I get so bored but not in Mini Commando. And it tells the story of World War II behind the scenes of action. Of a man destined to save his family from the cold hands of war. We don't realize the perspective of the civilians when we think about war most of the time, and even though this is a small flash game, it does a great job of showing what some people go through when war time rolls around. I really do appreciate the bit at the end about WWII as well. This was a very real and horribly tragic era of the history of humanity. Learning from the mistakes we have made in the past will allow us to avoid them in the future. A single man willing to risk his life no matter the danger, all for his family. One short game with a powerful message.

This is truly a great little game! It has been a long time since I've played a such sweet flash game, the music fits perfectly with the game itself as it's fast paced. Beautiful game, the perfect casual gaming experience. Overall if you like these types of point and click flash games then Mini Commando is a must play!

Mini Commando Guide
Mini Commando Video Walkthrough

Monday, January 5, 2015

Stachmou and the Golden Compass Walkthrough Guide

Stachmou and the Golden Compass
Stachmou and the Golden Compass Logo

Play Online: Stachmou and the Golden Compass
Developer: Didier Guagliano
Genre: Adventure, Story

Stachmou and the Golden Compass Guide
Solutions to Stachmou and the Golden Compass
The Bar:
- Click on the urinal on the right to get the "mints"
- Leave the room
- Click underneath the left most bar stool to look at the gum then click on it again to pick it up. Then leave the room to go outside and then go down to the port.
- Collect the bottle and take the hook and sting from the tackle box. Combine the gum and hook.
- Go back to the bathroom and turn on the faucet. Fill the bottle up with water and then combine it with the mints. Use the gum hook on the vending machine coin slot to get a gold coin.
- Exit the bathroom.
- Give the mint bottle to the sailor on the bar stool. Once he is gone you can pick up a pepper from the bowl that was behind him.
- Go outside and drop the pepper in the drinkers bottle. He'll burn down the bar sign allowing you to take the parrot.
- Go to the port and set the parrot on the wooden crate to attract the other parrot. Go over to the barrel to get a sword fish.
- Go back to the bar and use the sword fish on the rope holding the anchor lamp up and watch it fall on the barkeep. Take cleaning rag to find the map.
- If you turn off the water in the faucet you can earn an achievement for saving water. Also you can fill up your bottle with more water if you want too.
- Go to the port and give the gold coin and the map to the pirate to set sail.

The Island:
- Grab the coconut and continue going past the temple to the next page. Look at the moving bush, then click on it again to pick up the porcupine. Use the coconut on the rocks to split it in half and pick it up.
- Go back to the temple and give the coconut helmet to the right monkey. He will reveal the code from the door, but you are missing a circle.
- Use the porcupine on the left statue head under the left monkey. Then click on the left monkey.
- Grab the banana and head back to the right. Give the banana to the female monkey and take the ring.
- Go back to the temple and click on the door. Use the ring on the center and turn the piece to make the door unlock. Go inside.
- Use the bottle if it is filled with water on the gold statue to switch them out for an achievement. Or, if you did not fill your bottle with water, click on the pot in the corner to collect some rice and combine that with your bottle to be able to trade it with the statue.

The Temple:
- Click on the compass and head back to your ship to win the game and the golden compass achievement.

Sunday, December 28, 2014

Also Which? Game Review & Walkthrough Guide

Also Which?
Also Which Logo

Play Online: Also Which?
Developer: Yoshio Ishii
Genre: Puzzle

Game Review
Yoshio Ishii's clever and addicting puzzle game Also Which? is back! Like Which? and More Which?, you're given a simple task to pick one of two correct circles by figuring out what the clue in each level is asking you to look for. The idea may be simple and short, but unlike other 'experimentation' type games, there is logic in this, far more than some games that claim to use clear logic. Interact with the two circles or the environment and answer the 20 questions correctly, just think about the circles as though they were in real life.

This is one of those games that is really a beautifully simple concepts. It manages to keep the delightfully tricky puzzles coming with yet another batch of sneaky but cute levels... It's just challenging enough, requiring occasional outside knowledge example physics, to provide a full feeling of satisfaction when you make it through 20 levels with a perfect score. Try to click and point out which is which. I got 19 out 20 on my first try! :P

Also Which? Guide
Solution to Also Which?
1) Which Triangle? - The circles are actually cones and cylinders, their true nature visible by dragging the bottom edge up. The cone-shaped ones are the correct ones.
2) Which Berserk? - The circles open their eyes when moused over. The correct circle will open its mouth and scream at the cursor when clicked on.
3) Which Shadow? - Because the correct 03 circle is actually a shadow, the cursor darkens when inside.
4) Which Minute? - That's "minute" as in "small", not "minute" as in "60 seconds". Question 04 circles move choppily when dragged. The correct circle is the one that makes smaller "jumps".
5) Which Rotation? - Dragging across an circle makes multi-coloured scratches. The correct circle is rotating quickly, which makes the scratches look like multi-coloured circles.
6) Which Bigger? - The 6 circles rest on a plane; drag up to reveal the truth. The correct circle is the one that's further away (it's bigger so it looks the same size from that distance).
7) Which Button? - Each circle is a swinging cover that can be dragged around and up. The correct circle has a blue button behind it that turns the lights on and off when clicked. TURN THE LIGHT OFF BEFORE MAKING YOUR CHOICE!
8) Which Twinkle? - This one's either easy or impossible, depending on your preparations. If you left the lights off when you inspected the 7 circles, the correct 8 circle will light up when moused over. If you didn't, they're indistinguishable, requiring you to pick one and cross your fingers.
9) Which Concave? - Question 9 circles are lenses. Drag them over the text. Concave lenses make things appear smaller; convex, bigger. Thus, the one that makes the text appear smaller is correct.
10) Which Weak? - Question 10 circles shrink when clicked and held. The correct one is the one that shrinks faster.
11) Which Bigger? - Question 11 circles are hard circles concealed in fluffy shells that make them look the same size. Poke them gently with the cursor; the fluffy shell on the correct circle won't give as much.
12) Which Fluffy? - To test the question 12 circles, drag the ceiling down to squash them. The correct circle will spring back to shape when the ceiling is raised; the incorrect circle won't.
13) Which Glass? - The glass used to make the correct 13 circles is fragile. Hold the mouse over each one for a second or so; the correct one will crack.
14) Which Wet? - Drag both circles. The correct one will leave a trail.
15) Which Display? - The correct 15 circle is a display screen; the incorrect one is a camera. When you mouse over the incorrect circle, your cursor will be displayed on the correct one.
16) Which Counterclockwise Rotation? - That's "counterclockwise" as seen from above. Each 16 circle will freely spin if clicked, but only in one direction. The correct circle will spin only if its right half is clicked, and halt if its left half is clicked; the incorrect circle, vice-versa.
17) Which Right? - Be careful! Question 17 circles are superimposed on inverted space. The correct circle is the one that says "Right" when moused over. For the purposes of matching the buttons to the circles, ignore the reversal.
18) Which Short? - Question 18 circles are pendulums on invisible chains. Drag them up and watch them swing. The correct circle's swing has a sharper arc, created by a shorter chain. It also swings more quickly.
19) Which Hole? - Drag left and right. The correct circle will have stars and changes of color visible inside it.
20) Which Do Not Touch? - Not to be confused with question 20 with "Which Do Not Press? - ", although the principle is similar. When you mouse over either 20 circle, the text will become jittery and the screen will flash red. If it's the incorrect circle, it'll stop after two or three seconds; if it's the correct circle, it won't, but pick fast before the screen explodes!