Action Game
Action game: a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time.
- Beat 'em up: a video game genre featuring melee combat between the protagonist and a large number of underpowered antagonists.
- Fighting game: a genre where the player controls an on-screen character and engages in close combat with an opponent.
- Platform game: requires the player to control a character to jump to and from suspended platforms or over obstacles (jumping puzzles).
- Shooter game: wide subgenre that focuses on using some sort of weapon often testing the player's speed and reaction time.
- First-person shooter: a video game genre that centers the gameplay on gun and projectile weapon-based combat through first-person perspective; i.e., the player experiences the action through the eyes of a protagonist.
- Light gun shooter: a genre in which the primary design element is aiming and shooting with a gun-shaped controller.
- Shoot 'em up: a genre where the player controls a lone character, often in a spacecraft or aircraft, shooting large numbers of enemies while dodging their attacks.
- Tactical shooter: includes both first-person shooters and third-person shooters and simulates realistic combat, thus making tactics and caution more important than quick reflexes in other action games.
- Third-person shooter: a genre of 3D action games in which the player character is visible on-screen, and the gameplay consists primarily of shooting.
Action-adventure game: a video game genre that combines elements of both the adventure game and the action game genres.
- Open world: a type of video game level design where a player can roam freely through a virtual world and is given considerable freedom in choosing how to approach objectives.
- Grand Theft Auto clone: a type of open world design where the player is given a simulated environment and, optionally, exterminate the local inhabitants. See also Grand Theft Auto.
- Metroidvania: a type of level design where a player is in a more restrictive environment and tasked with an end goal objective, usually with an emphasis on gathering powering ups from exploring the environment.
- Survival horror: a type of game where fear is a primary factor in play, usually by restricting useful or power-up items in a dark, claustrophobic environment.
Adventure Game
Adventure game: a video game in which the player assumes the role of protagonist in an interactive story driven by exploration and puzzle-solving instead of physical challenge.
- Graphic adventure game: any adventure game that relies on graphical imagery, rather than being primarily text-based.
- Escape the room: a subgenre of adventure game which requires a player to escape from imprisonment by exploiting their surroundings.
- Interactive movie: a type of video game that features highly cinematic presentation and heavy use of scripting, often through the use of full motion video of either animated or live-action footage.
- Visual novel: a type of adventure game featuring text accompanied by mostly static graphics, usually with anime-style art, or occasionally live-action stills or video footage
Role-Playing Video Game
Role-playing video game (RPG): a video game genre with origins in pen-and-paper role-playing games such as Dungeons & Dragons, using much of the same terminology, settings and game mechanics. The player in RPGs controls one character, or several adventuring party members, fulfilling one or many quests.
- Action role-playing game: a loosely-defined subgenre of role-playing video games that incorporate elements of action or action-adventure games, emphasizing real-time action where the player has direct control over characters, instead of turn-based or menu-based combat.
- Hack and slash: a type of gameplay that emphasizes combat.
- Role-playing shooter: a subgenre, featuring elements of both shooter games and action RPGs.
- - Dungeon crawl: a type of scenario in fantasy role-playing games in which heroes navigate a labyrinthine environment, battling various monsters, and looting any treasure they may find.
- Roguelike: a subgenre of role-playing video games, characterized by randomization for replayability, permanent death, and turn-based movement.
- Massively multiplayer online role-playing game: a genre of role-playing video games in which a very large number of players interact with one another within a persistentvirtual world.
Simulation Video Game
Simulation video game: a diverse super-category of video games, generally designed to closely simulate aspects of a real or fictional reality.
- Construction and management simulation: a type of simulation game in which players build, expand or manage fictional communities or projects with limited resources.
- Business simulation game: games that focus on the management of economic processes, usually in the form of a business.
- City-building game: games in which players act as the overall planner and leader of a city, looking down on it from above, and being responsible for its growth and management.
- Government simulation game: a game genre that attempts to simulate the government and politics of all or part of a nation.
- Digital pet: a type of artificial human companion, usually kept for companionship or enjoyment. Digital pets are distinct in that they have no concrete physical form other than the computer they run on.
- God game: a type of life simulation game that casts the player in the position of controlling the game on a large scale, as an entity with divine/supernatural powers, as a great leader, or with no specified character, and places them in charge of a game setting containing autonomous characters to guard and influence.
- Social simulation game: a subgenre of life simulation games that explores social interactions between multiple artificial lives.
- Dating sim: a subgenre of social simulation games that focuses on romantic relationships.
Strategy Video Game
Strategy video game: a genre that emphasizes skillful thinking and planning to achieve victory. They emphasize strategic, tactical, and sometimes logistical challenges. Many games also offer economic challenges and exploration.
- 4X game: a genre in which players control an empire and "explore, expand, exploit, and exterminate".
- Artillery game: the generic name for either early two- or three-player (usually turn-based) computer games involving tanks fighting each other in combat or similar derivative games.
- Real-time strategy (RTS): a subgenre of strategy video game which does not progress incrementally in turns.
- Tower defense: a genre where the goal of the game is to try to stop enemies from crossing a map by building towers which shoot at them as they pass.
- MOBA: a hybrid of real-time strategy and role-playing video games where the objective is for the player's team to destroy the opposing side's main structure with the help of periodically spawned computer-controlled units that march towards the enemy's main structure.
- Tactical role-playing game: a type of video game which incorporates elements of traditional role-playing video games and strategy games.
- Turn-based strategy: a strategy game (usually some type of wargame, especially a strategic-level wargame) where players take turns when playing.
- Turn-based tactics: a genre of strategy video games that through stop-action simulates the considerations and circumstances of operational warfare and military tactics in generally small-scale confrontations as opposed to more strategic considerations of turn-based strategy (TBS) games.
- Wargame: a subgenre that emphasize strategic or tactical warfare on a map, as well as historical (or near-historical) accuracy.
Vehicle Simulation Game
Vehicle simulation game: games in which the objective is to operate a manual or motor powered transport.
- Flight simulator: a game where flying vehicles is the primary mode of operation.
- Amateur flight simulation: an aircraft trainer with realistic controls.
- Combat flight simulator: a type of game where the battle or elimination of a hostile target is the main objective.
- Driving simulator: a type of game where the player is tasked with using a vehicle as if it were real.
- Sim racing: a type of game where the player is tasked with using a realistic vehicle inside a racing competition.
- Submarine simulator: a type of game where the player commands a submarine.
- Train simulator: a simulation of rail transport operations.
- Vehicular combat game: a type of game where vehicles with weapons are placed inside of an arena to battle.
Other genres
- Adult game: a game which has significant sexual content (like an adult movie), and are therefore intended for an adult audience.
- Eroge: a Japanese video game that features erotic content, usually in the form of anime-style artwork.
- Art game: a video game that is designed in such a way as to emphasize art or whose structure is intended to produce some kind of reaction in its audience.
- Audio game: an interactive electronic game wherein the only feedback device is audible rather than visual.
- Christian video game: any video game centered around Christianity or Christian themes.
- Educational game: video games that have been specifically designed to teach people about a certain subject, expand concepts, reinforce development, understand an historical event or culture, or assist them in learning a skill as they play.
- Exergaming: video games that are also a form of exercise and rely on technology that tracks body movement or reaction.
- Maze video games: video game genre description first used by journalists during the 1980s to describe any game in which the entire playing field was a maze.
- Music video game: a video game where the gameplay is meaningfully and often almost entirely oriented around the player's interactions with a musical score or individual songs.
- Rhythm game: games that challenge the player's sense of rhythm and focus on dance or the simulated performance of musical instruments, and require players to press buttons in a sequence dictated on the screen.
- Puzzle video game: video games that emphasize puzzle solving, including logic, strategy, pattern recognition, sequence solving, and word completion.
- Serious game: a video game designed for a primary purpose other than pure entertainment, generally referring to products used by industries like defense, education, scientific exploration, health care, emergency management, city planning, engineering, religion, and politics.
- Traditional game: a computer program adaptation of a non-computer game (such as a board game or card game).
Other Types of Video Games
- Casual game: a game of any genre that is targeted for a mass audience of casual gamers. Casual games typically have simple rules and require no long-term time commitment or special skills to play.
- Indie game: games created by individuals or small teams without video game publisher financial support as well as often focus on innovation and rely on digital distribution.
- Idle: This genre involves games that orient the player with a trivial task, such as clicking a cookie; and as the game progresses, the player is gradually rewarded certain upgrades for completing said task. In all, these games require very little involvement from the player.
- Minigame: a short or more simplistic video game often contained within another video game.
- Non-game: software that lies on the border between video games, toys and applications, with the main difference between non-games and traditional video games being the apparent lack of goals, objectives and challenges.
- Programming game: a game where the player has no direct influence on the course of the game, instead a computer program or script is written that controls the actions of the characters.
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